A downloadable game for Windows

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BitShot is a modern retro styled roguelite precision shooter that can turn into a bullet hell. Craft or Enforce your way through the universe and survive wave after wave.


Please share your thoughts as this is still in development and I would love to get your feedback

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Click download now to get access to the following files:

bitshot-windows.zip 53 MB
Version 6

Development log

Comments

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Good stuff! The space currency being left on the screen after a wave and you being unable to shoot it is kinda lame though.

Great game! Very polished.

What to do if the attack does not reach.

The red cross shooter is out of reach? If that's the case it is a bug and I'll look into it. Can you confirm this was the situation?

It's okay if there is a means of attack.

But only just A/Dmove and it is a one-shot attack, will not reach it.

❤️❤️❤️

Right back at you

This was super fun!

Some thoughts:

  • Music and sound is great : )
  • Game feel is great - I like how you chose different colors for enemy bullets and your own bullets.
  • I think I'd like a more prominent indicator of where I'm shooting. Maybe a line that extends away from the player a bit so I can judge my angle a little better. (I've played some games where lengthening this aimer can also be a power up).
  • I tried playing on a controller first because I thought I needed to based on the start screen. It was way harder with a controller! Once I started playing with the arrow keys I did a lot better.
  • When it says "DEAD" it's very slow and I want to get back to playing much faster. 
  • Maybe the fighting round could start with a reload? (Because I lose my first clip before enemies are really on screen).

Thanks for the feedback, I really appreciate it.

  • I'm looking into an indicator because that I got this feedback from several players. Don't know yet if it will be standard or shop item.
  • Controller for me is harder too... will have a look into it if I can balance it out. 
  • I'll have a look into the other points you've mentioned